So, we have 60+ FPS at 4k, but with textures from DOOM 2.įunny thing, that when you are using integrated Vega cards, you have enough memory to load that crap, because it actually uses RAM. The engine DOES NOT use RAM properly, that's why instead of load additional buffered textures there, it creates a useless buffer on Vcard. Which means, that if you don't have very high pool of Vram, these buffered placeholders will pop up. The stupidly coded game engine keeps a large amount of buffered memory.
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